Here is my latest 3D matte shot,First time trying to render a forest scene.It's not close to what i would have love to achieve,but this expanded my knowledge on CG cinematics environment creation,and i am happy with that!
I created the terrains/mountains using Gaea,and modelled and texture the walls in 3ds max and substance painter.I created the trees with Speedtree and did trees look dev and general lighting and rendering in Maya and Arnold.
Fx was done with maya fluid and Mattepainting projection and overall com'ping was done in Nuke.
Thanks to my buddies Josh Shorland and Michael Rhima for technical tips!
Breakdown coming soon!
Enjoy.